3/11/2023 0 Comments Blender for mac![]() For example, lighting an object in 3D is technically easy. They are basically the same journey but with different obstacles. I’m not sure how strong my pencil skills are to be honest but what I have noticed is that drawing and 3D complement each other very well. I do sometimes create a character not based on somebody else’s work but the result tends to not be as good - something I’m currently working to improve on!Ĭyarin, 2017 You can wield a pencil as well: how important is it for a 3D artist to be comfortable with other mediums, too? I always first ask the artist if they mind me translating their concept into 3D and they are usually excited by the idea. ![]() Most of the characters I’ve created are concepts from 2D artists that I’ve fallen in love with when scrolling through social media (so I guess they chose me?). Generally, you’re better at one or the other - and I lean towards the 3D side. I think it’s important to distinguish between a concept artist and a 3D artist. Watch Danny's Blender tutorial: Modeling Stylized Hair You are strictly a character artist: do you choose your characters or do they choose you? I do like how well the hair system integrates with particle physics, meaning I can easily control parts of the hair using a curve-guided force field. You can do this now using the Hair Net addon but I think this should be a standard feature. It would definitely be nice to see more integration with other tools in Blender such as converting curves and geometry into guide hairs. ![]() I haven’t actually used it for a while so.I’m struggling. There’s naturally more support for the independent artist within the Blender community.Īngel, 2018 What is your favorite thing about Blender's hair system and your least favorite? The community behind Blender is also great. So Blender being free was the main draw, but I quickly noticed how nimble it is compared to Maya and fell in love pretty quick. I initially swapped Maya for Blender because as an independent artist I simply don’t have the means to pay for Maya. Why did you choose Blender as your main tool?īlender is my main “all-rounder” which I mainly use for lighting and rendering. The appeal of self-directed content lured me away from applying for work in a studio. Maddie Ziegler, 2019 Is 3D your full-time job or more of a side hustle?ģD is my full-time passion! I earn a living by developing 3D tools and techniques and selling them online. However, once I became more confident in my abilities, I realized that there are undiscovered ways of doing things and have learned a lot through trial and error too. ![]() I have acquired much more knowledge through online materials but I don’t really count that as “self-taught” as it’s like having a school on your computer. While I went to university I would say only a fraction of what I know was learned there. I guess I fall into both categories really. Danny, are you a self-taught 3D artist or do you have a formal education? Today, he shares the story behind his stunning character art. Recently, Danny did a CG Cookie takeover with a tutorial about modeling stylized hair. You may now his popular YouTube channel where he shares his modeling workflows. Danny Mac is a brilliant Blender artist with a distinct stylized approach to modeling his characters.
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